https://bugs.winehq.org/show_bug.cgi?id=34011 jeppe winther <jeppewinther(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeppewinther(a)gmail.com --- Comment #27 from jeppe winther <jeppewinther(a)gmail.com> --- (In reply to henk_roemer from comment #25)
(In reply to kutajydam-5795 from comment #24)
I've experienced similar issues while playing Path of Exile and the combination of disabling GLSL and using the following commandline switches for Path of Exile:
-ns -gc 1
completely removed any and all stuttering.
-ns will completely disable sound and with it, its sound engine and with that, its need to load sound assets. -gc 1 will make its internal garbage collector more aggressive, putting less memory pressure on the machine it is played on.
I also did experiment with nopreload, waitforpreload and combinations of either of those in conjunction with ns, gc 1 but I found the preload commandline options to be of no constructive use.
This seems to be the way to go But i have no idea how to use these commandlines or where to insert them. Could you explain real quick how you did that? I am using the Non-Steam version of the game.
You append them to the command you use to launch the game. So, if you run the game from a terminal, you just tack it on the end, like so: wine PathOfExile.exe -gc 1 -ns If you run it using a shortcut, you'd need to edit that shortcut and append it there. I'd like to note that -ns seems unnecessary at this point. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.