http://bugs.winehq.org/show_bug.cgi?id=27534 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #35730|0 |1 is obsolete| | --- Comment #21 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-08-02 14:03:39 CDT --- Created an attachment (id=35788) --> (http://bugs.winehq.org/attachment.cgi?id=35788) wined3d: use glBufferData(NULL) instead of GL_MAP_INVALIDATE_BUFFER_BIT This is another debug attempt. This patch has worked for me so far, but the bug has been unreliable on my system. The patch uses glBufferData(NULL) instead of GL_MAP_INVALIDATE_BUFFER_BIT, which are conceptually the same thing, but might use different codepaths in the driver. If this fixes the issue this may indicate a bug in the driver, but I can't be sure until I know more. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.