21 Apr
2021
21 Apr
'21
10:40 a.m.
https://bugs.winehq.org/show_bug.cgi?id=14543 --- Comment #26 from Stefan Riesenberger <stefan.riesenberger(a)gmail.com> --- ok my assumption was wrong that the z-Order is incorrect. Here a detailed explanation from the guy that made the widescreen fix for Worms World Party on how the game handles its windows. https://github.com/StepS-/wkReSolution/issues/2#issuecomment-822776691 So the control windows should be overdrawn by ddraw, which won't happen with the remaster, because its using d3d9. I am not sure how to properly investigate this any further. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.