26 Oct
2023
26 Oct
'23
3:15 p.m.
https://bugs.winehq.org/show_bug.cgi?id=55829 --- Comment #1 from Nikolay Sivov <bunglehead(a)gmail.com> --- Is this fixable with native d3dcompiler, when used with the same build? I don't know if they cache compiled shaders, so it might necessitate testing in a new prefix. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.