http://bugs.winehq.org/show_bug.cgi?id=11659 Chris <chris.kcat(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |chris.kcat(a)gmail.com --- Comment #1 from Chris <chris.kcat(a)gmail.com> 2008-02-20 06:08:45 --- Actually what Wine's doing is buffering all src data, then decoding however much it can from that buffer, and leaves the rest until the next call. So you do increment the source data by the amount "used". The difference is that Wine leaves the extra source data buffered for the next call, whereas Windows leaves it unbuffered and reports it unused. Of course, Wine's method can cause some problems to unsuspecting apps. Namely that the buffered input will continue to grow as long as there's not enough output to decode it all. If you attempt to continue buffering 0 src bytes until you get 0 dst bytes, you'll get everything.. but I suppose this should be fixed to match Windows' behavior. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.