http://bugs.winehq.org/show_bug.cgi?id=56167 Béla Gyebrószki <gyebro69@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED Fixed by SHA1| |3d9b48bc5e443f83653faf48653 | |573da880d9008 --- Comment #5 from Béla Gyebrószki <gyebro69@gmail.com> --- With commit 3d9b48bc5e443f83653faf48653573da880d9008 merged-in I see a nice 50% gain in the benchmark result but only with GLX backend. The improvement when using EGL is only 5-6% Still remains the question why EGL performs so badly compared to GLX with Nvidia binary drivers. The final score is 65% less than with GLX. I tried the benchmark with nouveau vulkan driver and Mesa-25.3.2: the difference in the result of the benchmarks between EGL and GLX is almost zero. First I thought this could be due to the adaptive clocking feature, Powermizer. During the benchmark with EGL, GPU clock only momentarily touches 1000 MHz, it fluctuates between 350 and 740 MHz most of the time. With GLX in use, clock frequency is almost constantly near to the of maximum. Even if I set Maximum performance mode and lock the GPU frequency to the specified max. (around 1900 MHz) this doesn't change a dot in the benchmark result with EGL. I think this one can be closed as fixed. The remaining issue with EGL would be the subject of another bug report. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.