http://bugs.winehq.org/show_bug.cgi?id=27691 Summary: Star Wars Battlefront II renders textures incorrectly on certain maps Product: Wine Version: 1.3.23 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com Created an attachment (id=35436) --> (http://bugs.winehq.org/attachment.cgi?id=35436) terminal output On highly vegetated maps (Dagobah, Felucia) the game renders textures (trees, flowers, grass) incorrectly. This makes the maps look as an obstacle course (hard to spot enemies). With disabled pixel shaders textures appear correctly (please see both attached screenshots for comparison). Nvidia GeForce 250 GTS / driver 275.09.07 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.