16 Jan
2025
16 Jan
'25
11:48 p.m.
https://bugs.winehq.org/show_bug.cgi?id=57387 --- Comment #1 from James Bryant <boxedwine(a)danoon.net> --- I verified this is still an issue in Wine 10.0-rc5 I also debugged it a bit more. In the crash log the blt is using memory after it was free'd by void wined3d_resource_free_sysmem(struct wined3d_resource *resource) with the registry setting Direct3D/renderer=gdi command I used to launch sega rally ./wine explorer /desktop=VirtualDesktop,800x600 ~/.wine/drive_c/SEGA/SRALLY/RALLY.EXE -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.