http://bugs.winehq.org/show_bug.cgi?id=28934 --- Comment #6 from Henri Verbeet <hverbeet(a)gmail.com> 2011-10-31 06:26:38 CDT --- (In reply to comment #5)
(In reply to comment #4)
This may be specific to either Intel or the Mesa version you're using. Does setting LIBGL_ALWAYS_SOFTWARE=1 make any difference? For me this renders correctly with both r600g and softpipe (although softpipe obviously isn't very fast) on a fairly recent Mesa version (7684808f9ce2da944be3ca9cc1ac4661d9b167fb).
I'm afraid it does not help on my system. The only way that I am aware of to get proper rendering for Oddworld: Abe's Oddysee or the Oddworld: Abe's Exoddus demo is to run the games inside a virtual desktop. You should probably try with a Mesa version from git, but if softpipe doesn't work for you that likely means this bug is invalid.
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