28 Aug
2014
28 Aug
'14
4:54 a.m.
https://bugs.winehq.org/show_bug.cgi?id=37189 --- Comment #8 from Yclept Nemo <orbisvicis(a)gmail.com> --- An override must also be added for openal32 to get any sound. Unfortunately, sound suffers many glitches, and if these glitches pile up too fast the sound devolves into an unbearably loud continuous unstoppable buzz. To quote: "If "Sound FX" volume slider is not at zero, there is a hugely loud, staticy sampling noise that occurs intermittently mixed in with the other game audio." -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.