7 Mar
2017
7 Mar
'17
1:35 p.m.
https://bugs.winehq.org/show_bug.cgi?id=42604 --- Comment #1 from fate <junk(a)daijobu-fansub.fr> --- I forgot to explain that the beginning of memory leak in log file is at the line "err:d3d:wined3d_debug_callback 0x39ae4d8: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app)."." -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.