http://bugs.winehq.org/show_bug.cgi?id=9263 Mitchell Wheeler <mitchell.wheeler(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mitchell.wheeler(a)gmail.com --- Comment #2 from Mitchell Wheeler <mitchell.wheeler(a)gmail.com> 2007-10-13 18:32:25 --- Considering that many people will soon be merging over to multi-core CPUs in the near future, and my 4800+ AM2, w/ 8800GTS runs at an average of 3FPS (this is a CPU / File IO limitation, not a GPU limitation however), I would NOT call this minor. The issue seems to be the fact that Guild Wars stores all of it's data in a single, giant file... (many gigabytes, currently 3.4gig on a fresh install) I'm assuming there's something in the wine kernel, or file IO functions that isn't handling very big (2GB+) files very well, especially with multi-core CPUs. This issue is less obvious with faster, single core CPUs... for example my partner's 3200+ runs quite a lot faster (with a 6600GT) than my 4800+ AM2 w/ an 8800GTS. (System configuration, and wine configuration is identical besides CPU and GPU - very little noticeable difference between versions 0.9.45 - 0.9.47) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.