https://bugs.winehq.org/show_bug.cgi?id=40465 --- Comment #3 from Matteo Bruni <matteo.mystral(a)gmail.com> --- I don't think there are legitimate places to download those old SDKs anymore. They might not be necessary though. d3d7 returns the D3DSTATUS_* flags while d3d3 uses the D3DVIS_* flags, like you noticed. It should be possible to modify d3d_device3_ComputeSphereVisibility to convert from the d3d7-style return flags to the d3d3-style ones. Also (unrelated bug) notice that the d3d7 version should also check visibility with the user clipplanes, which apparently were a new feature in that DirectX version. Anyway, the first step is to cleanup and port the ComputeSphereVisibility test from d3d.c to ddraw7.c and ddraw4.c. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.