14 Mar
2008
14 Mar
'08
9:15 p.m.
http://bugs.winehq.org/show_bug.cgi?id=11970 --- Comment #35 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-03-14 16:15:18 --- As I suspected the initial part of the log is wined3d. Starting from the CoGetClassObject lines it is opengl32 itself. The game seems to request a standard double buffered r/g/b/a pixel format and it nicely gets that. It could be that windows is less strict and returns a format with depth/stencil which is what the game seems to like better. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.