25 Aug
2015
25 Aug
'15
3:33 p.m.
https://bugs.winehq.org/show_bug.cgi?id=29878 --- Comment #34 from Stefan Dösinger <stefan(a)codeweavers.com> --- That'd surprise me, we didn't change anything in buffer memory mangement. I suspect you're just lucky, as this bug is a memory corruption that comes and goes with different memory allocation addresses. Though it's also possible that a graphics driver update changed the driver's behavior. The only way to really fix this is to use GL_ARB_buffer_storage to enforce a static buffer map address. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.