http://bugs.winehq.org/show_bug.cgi?id=22684 --- Comment #10 from Roderick Colenbrander <thunderbird2k(a)gmail.com> 2010-05-17 17:36:22 --- The issue is read_from_framebuffer_texture which doesn't flip the front buffer contents on read back. There is a comment as well which mentions that this specific case should be avoided and that it is unimplemented. I should think what should be done about it. The fun is that FBOs are useless (we need a RGBA -> A download). I'm not sure how I should fix it yet. In case of hw accelerated 8-bit conversion the only thing really needed is a palette refresh. The whole download step is not really needed assuming the texture is up to date (apparently it isn't else this issue wouldn't be around). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.