https://bugs.winehq.org/show_bug.cgi?id=30141 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |82a7f1ebf2979a3c6a4b6ca8fcc | |2679f2278f6e6 Status|NEW |RESOLVED --- Comment #11 from Béla Gyebrószki <gyebro69(a)gmail.com> --- The game works reasonably well in 3.12 when using a virtual desktop, and the game-breaking bug that made the game unresponsive after clicking on the map is gone. Some problems still exist, but I believe those need separate bug reports: * in Wine traditional fullscreen mode the game is unusable, because on the title screen out of the 4 menu options (SinglePlayer, Multiplayer, Options, Exit) only the <Exit> option is selectable. * in virtual desktop mode I noticed that whenever a new popup window is opened, the game custom mouse pointer turns into the default X11 cursor and no selection can be made until I <Alt-Tab> to the desktop then back to the game. This trick with <Alt-Tab> works in vanilla Wine, but not in Wine-Staging for some reason. The commit which fixed the originally reported problem: https://source.winehq.org/git/wine.git/commit/82a7f1ebf2979a3c6a4b6ca8fcc267... Testing was done on Arch Linux using XFCE/XFWM 4.12 as window manager and with Nvidia binary drivers 396.24. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.