https://bugs.winehq.org/show_bug.cgi?id=35815 Andrew Church <achurch+wine(a)achurch.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|INVALID |--- Status|RESOLVED |REOPENED --- Comment #19 from Andrew Church <achurch+wine(a)achurch.org> ---
When SDL support has not been compiled in, Wine either acts as a pass-through to hidraw devices (or iohid on macOS), in which case I don't think it's possible to do any kind of mapping, or indeed still does some remapping from evdev to HID usages.
I don't mean to be contrarian, but I in fact implemented exactly this sort of remapping against HEAD. See updated patch. With respect to SDL support, that appears to be XInput only? I didn't see my SDL_GAMECONTROLLERCONFIG setting having any effect on DirectInput behavior (hence why I updated this patch in the first place). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.