https://bugs.winehq.org/show_bug.cgi?id=47380 --- Comment #9 from Tim Schumacher <timschumi(a)gmx.de> --- Created attachment 64727 --> https://bugs.winehq.org/attachment.cgi?id=64727 Log of cs_run_thread and cs_mt_finish calls I added logging statements to the beginning of the wined3d_cs_run_thread and wined3d_cs_mt_finish functions, logging the thread_id that is started and the thread IDs from where the finish function is called. It seems like the finish method is constantly called from the wrong thread (thead 9 seems to be the main thread), causing the thread to constantly stall instead of calling the singlethread finish function. I'll mess around with the debugger for a bit to see if I may find where the issue originates from. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.