1 Oct
2019
1 Oct
'19
3:02 p.m.
https://bugs.winehq.org/show_bug.cgi?id=34143 --- Comment #18 from Artem S. Tashkinov <aros(a)gmx.com> --- (In reply to Stuart Axon from comment #17)
What needs to be implemented in the d3d shader compiler to make this work on native wine ?
Is it covered by the log messages, or do we find this out some other way ?
The logged errors pertain to another bug, namely #24754. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.