https://bugs.winehq.org/show_bug.cgi?id=45428 --- Comment #2 from Johannes Brandstätter <jbrandst(a)2ds.eu> --- This patch is a fix for the official Steam version. The crash was the same as this one: https://www.reddit.com/r/wine_gaming/comments/8vjdvc/crash_bandicoot_n_sane_... I don't have any backtraces or logs of the crash. But the backtrace did walk over kernel32's GetThreadContext to ntdll's NtGetContextThread. I did not dig deeper what the application was trying to do, I just tried what is now in the patch and that fixed it for me. Maybe it is some left over code used for debugging the game? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.