http://bugs.winehq.org/show_bug.cgi?id=26675 Summary: Lots of black surfaces and textures in Dungeon Keeper 2 (regression) Product: Wine Version: 1.3.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: xvachon(a)gmail.com Created an attachment (id=33969) --> (http://bugs.winehq.org/attachment.cgi?id=33969) log +d3d In the main menu and in game, many surfaces and textures turn black, and this makes the game impossible to play. It is a regression introduced by this commit : commit 99bfd817141ca32f9c50e539aa4d0dcbfded24b7 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Apr 5 19:01:30 2011 +0200 wined3d: Allow depth and stencil clears on surfaces other than the current depth / stencil buffer. :040000 040000 a1e1740244f75e7f1699cee54d69568a8cd147ec d4679a1a650275cb7612d8f4ee48c72a1e0557a4 M dlls Attaching a log of the game, and tagging appropriately. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.