7 Oct
2018
7 Oct
'18
5:02 p.m.
https://bugs.winehq.org/show_bug.cgi?id=40801 --- Comment #10 from Hans Petter Jansson <hpj(a)copyleft.no> --- (In reply to Fabian Maurer from comment #9)
When is this software vertex blending used? Only when glsl=disabled?
It's been a while, but I think so. I don't remember why I was running the game in question (DAoC) with glsl=disabled, but I think it was necessary to get it to work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.