http://bugs.winehq.org/show_bug.cgi?id=28982 Jari Vetoniemi <mailRoxas(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #37636|0 |1 is obsolete| | --- Comment #20 from Jari Vetoniemi <mailRoxas(a)gmail.com> 2011-12-06 14:04:01 CST --- Created attachment 37834 --> http://bugs.winehq.org/attachment.cgi?id=37834 New patch Ok, this patch should be bit better. But anyways, I'm going to clear up things here a bit. First of all, I have no idea why setting lBufOffset on MMIOM_SEEK causes the program not crash. I've reversed the DLL that handles the BGM music in game, but did not found anything useful, and wine output isn't particular helpful either. Second, to make the BGM loop, the file must be seek back when file read function returns EOF. There is still that "looping" issue, but I'm pretty sure it's issue somewhere else, maybe not even in wine. The earlier test I wrote, should at least success with this on both windows and linux, but yeah. More work is still needed, like finding what is the real reason for the crash and how to write test for that. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.