https://bugs.winehq.org/show_bug.cgi?id=39402 --- Comment #36 from Jerry <accounts(a)jerryscomputing.com> --- Created attachment 61771 --> https://bugs.winehq.org/attachment.cgi?id=61771 fallout 4 music skips wine 3.10 dsound patch (see bug 41271) + staging + " Rebase the old XAudio2 patch for ffmpeg 3" patch ubuntu 18.04 wine audio driver: alsa (same or similar results with pulseaudio) I compiled this wine. the "game.sh" just sets speaker volume and pauses media players, ignore first 32 lines or so, I believe relevant output starts on line 273. main menu background music, repeats or goes back to start of the track after a few seconds, and in loaded game radio, plays for a few seconds and then skips to next track. I hope this is useful. launch script: export DXVK_HUD=fps export PULSE_LATENCY_MSEC=60 WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp export WINEPREFIX=~/.PlayOnLinux/wineprefix/Fallout4_test cd ~/.PlayOnLinux/wineprefix/Fallout4_test/drive_c/Games/Fallout\ 4 ~/.bin/game.sh '/home/jerry/.PlayOnLinux/wine/linux-amd64/3.10-Fallout4/bin/wine Fallout4.exe'
/tmp/output.txt 2>&1
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