http://bugs.winehq.org/show_bug.cgi?id=11090 --- Comment #7 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-01-04 08:52:01 --- (In reply to comment #4)
Some additional information, if you run the main executable jkdemo.exe (or jk.exe for retail) with the flag -windowgui the menu redrawing issue does not occur, only in fullscreen.
After looking at some logs, it appears the app uses two different codepaths for windowed and fullscreen, in windowed mode where the menu is ok it uses gdi/BitBlt and where the updated menu items are bad in fullscreen it uses ddraw BltFast. I'm guessing that the problem is going to be somewhere in IWineD3DBaseSurfaceImpl_Blt. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.