7 May
2021
7 May
'21
12:24 p.m.
https://bugs.winehq.org/show_bug.cgi?id=51032 --- Comment #10 from Ancheng <acyellow(a)gmail.com> --- Hi Stefan Dösinger, The max OpenGL version on my Windows is 4.3, as the following code in Windd3d, it creates a gl context with version 3.2. I find that OpenGL supports compute shader feature on version 4.3 or later, so is it the reason DX compute shader samples fail on my system? static const DWORD supported_gl_versions[] = { MAKEDWORD_VERSION(4, 4), MAKEDWORD_VERSION(3, 2), MAKEDWORD_VERSION(1, 0), }; -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.