18 Dec
2012
18 Dec
'12
7:09 p.m.
http://bugs.winehq.org/show_bug.cgi?id=32480 --- Comment #2 from dedidetail(a)gmail.com 2012-12-18 13:09:00 CST --- Created attachment 42844 --> http://bugs.winehq.org/attachment.cgi?id=42844 crash when ddr=gdi After changing the DirectDrawRenderer from the default opengl to gdi, the menu seems to load without issue, but starting a game triggers another crash, this time in d3dim when loading the function DIRECT3DDEVICEI::EnumTextureFormats. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.