https://bugs.winehq.org/show_bug.cgi?id=41930 Bryan Varner <bryan(a)varnernet.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bryan(a)varnernet.com --- Comment #24 from Bryan Varner <bryan(a)varnernet.com> --- So, it looks like this should always be GL_UNSIGNED_BYTE, regardless of the bit-depth. Per the osmesa.h documentation on OSMesaMakeCurrent: ``` Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx, * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1, * width>internal limit or height>internal limit. ``` I'm confused about why this patch was ever added, and why it was ever approved. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.