http://bugs.winehq.org/show_bug.cgi?id=34233 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dank(a)kegel.com --- Comment #2 from Dan Kegel <dank(a)kegel.com> 2013-08-08 11:00:52 CDT --- Your log shows: fixme:d3dcompiler:make_assignment Check for casts in the lhs. fixme:d3dcompiler:make_assignment Check for casts in the lhs. err:d3dcompiler:compile_shader HLSL shader parsing failed. High-level program GrassVS_anim_1_2_1.3_180_vp encountered an error during loading and is thus not supported. OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader GrassVS_anim_1_2_1.3_180_vp Errors: :18:23: error: syntax error, unexpected NEW_IDENTIFIER in D3D9HLSLProgram::loadFromSource at ..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228) A WINEDEBUG=+d3dcompiler log might be interesting. Does 'winetricks d3dcompiler_43' help? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.