9 Jul
2016
9 Jul
'16
5:41 a.m.
https://bugs.winehq.org/show_bug.cgi?id=33225 --- Comment #9 from Sagawa <sagawa.aki+winebugs(a)gmail.com> --- Created attachment 55066 --> https://bugs.winehq.org/attachment.cgi?id=55066 Use dB unit I can confirm the issue, even the game complains about video playback. Could you try this patch? I realized that this issue was caused by scaling model mismatching in mciqtz32. The audio volume value should be converted to dB unit before passing to IBasicAudio_put_Volume. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.