https://bugs.winehq.org/show_bug.cgi?id=50813 --- Comment #9 from Non <19non91(a)gmail.com> --- Bisected from 6.2 to 6.3 and then from 6.3 to 6.4. 18 iterations. Everything was working. Strange... I initially tested the latest git using https://aur.archlinux.org/packages/wine-git Bisecting was done using the following script: #!/bin/sh export WINE=$HOME/downloads/wine-git/wine export WINEARCH=win32 export WINEPREFIX=/tmp/wine export CC="ccache gcc -m32" export CFLAGS="-g -O0" export CROSSCFLAGS="-g -O0" ./configure --verbose --disable-tests || exit 125 make || exit 125 rm -rf $WINEPREFIX mkdir -p $WINEPREFIX $WINE regedit $HOME/games/xfiles/wine-xbtf-xt-config.reg Every iteration I did this (compile-wine is a script above): git bisect good git clean -f && git reset --hard && time compile-wine and the game was launched like this: WINEARCH=win32 WINEPREFIX=/tmp/wine WINE=$HOME/downloads/wine-git/wine $HOME/downloads/wine-git/wine x-tension.exe -O0 reduced build times significantly, ranging from 20 to 40 mins, and when cache kicked in to something funny like 5-10 mins. So based on what I've seen I could blame Arch packaging, -O2 or ccache, which hid the bugs somehow. I think I should try latest commit with -O0, then Arch PKGBUILD with -O0 and then git with -O2. Thoughts? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.