https://bugs.winehq.org/show_bug.cgi?id=10728 Paul Gofman <gofmanp(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp(a)gmail.com --- Comment #26 from Paul Gofman <gofmanp(a)gmail.com> --- I've tested the game (with d3drm native override). I can't reproduce the bug with missing colours. I see coloured objects which are white in the screenshot attached earlier. What makes it weird, I see the potential reason why it could be not working in earlier Wine versions: the game is using lighting with execute buffers, it was implemented in June 2019. And I could reproduce exactly the picture as in screenshot with bug when I forcefully disable that lighting in ddraw code. Could you please recheck? If you still see the issue, could you please attach WINEDEBUG=+ddraw,+d3d log grabbed from start? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.