https://bugs.winehq.org/show_bug.cgi?id=43074 Tony de Luna <tonydelun(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tonydelun(a)gmail.com --- Comment #14 from Tony de Luna <tonydelun(a)gmail.com> --- I've been debugging this game on wine 5.10. To get it to start you may need to first set up a virtual desktop through winecfg. A window size of 1920x1200 works for me. I found that the game crashes because it tries to compile some shaders that wine's d3dcompiler can't parse. The parser fails at a line trying to call the tex2D hlsl function. When the shader compilation fails a variable is left uninitialized that is later de-referenced, causing a memory access violation. You can work around this by installing the native version of d3dcompiler_47.dll through winetricks. Once the game starts, most things work as normal. Cut-scenes won't be displayed but you can listen to them. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.