11 Aug
2016
11 Aug
'16
4:23 a.m.
https://bugs.winehq.org/show_bug.cgi?id=20776 --- Comment #32 from Sergey Isakov <isakov-sl(a)bk.ru> --- Stopped at wined3d: shader_init() ~~~ if (!desc->byte_code) { return WINED3DERR_INVALIDCALL; ~~~ If return OK then the game crash later when free memory. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.