https://bugs.winehq.org/show_bug.cgi?id=46099 --- Comment #50 from rawfox <rawfox(a)freenet.de> --- (In reply to Zebediah Figura from comment #49)
(In reply to rawfox from comment #48)
Looks like only the v2 patches got approved. The other 2 futex fixes are not in, resulting in bad game performance. They can be applied to the latest wine commit. What now ?
These have been submitted: https://source.winehq.org/patches/data/155645
If you'd like to open a new bug report for the performance of SC and to track that patch, please feel free.
Thats over my horizon, sorry, but it looks different to this https://bugs.winehq.org/attachment.cgi?id=62897 and this https://bugs.winehq.org/attachment.cgi?id=62902 1st was val = *futex; 2nd was val = __atomic_load_n(futex, __ATOMIC_SEQ_CST); <- this is working good 3rd now val = interlocked_cmpxchg( futex, 0, 0 ); In wine-staging you added a futex condition patch what touches sync.c . I removed that locally here and added the two missing patches from above that are not yet in wine. That way i can patch it all together with wine-staging. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.