10 Jun
2016
10 Jun
'16
3:44 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38057 --- Comment #5 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #4)
Marking INVALID (probably a driver bug).
Practically speaking it probably doesn't make much of a difference, but this may have been a duplicate of the 0 * infinity shader issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.