http://bugs.winehq.org/show_bug.cgi?id=31773 --- Comment #9 from Xavier Vachon <xvachon(a)gmail.com> 2012-10-15 19:30:53 CDT --- Created attachment 42147 --> http://bugs.winehq.org/attachment.cgi?id=42147 log +d3d,+d3d9,+d3dx9 Per comment #6, here is a +d3d,+d3d9,+d3dx9 log tailed to 100000 lines (the log the game produced is about 1 GB, I'm not sure if this caught the issue..). I switched the shadow detail from off to very high, technically the faulty code should be exposed during that switch. In the meantime, the workaround is to turn shadow detail to off. The game is very playable without them. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.