https://bugs.winehq.org/show_bug.cgi?id=36976 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net Summary|Unity3D: Autodesk's "Beast" |Unity3D 4.5: Autodesk's |lightmapping engine |"Beast" lightmapping engine |freezes/crashes Unity |freezes/crashes Unity |Editor when baking |Editor when baking |lightmaps |lightmaps --- Comment #4 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, @ comment #2 : PlayOnLinux is not supported here, only post information made with plain Wine. The assertion from your log is tracked by bug 37218 (failure of parsing debug symbols in PDB format). I can't reproduce this with Unity3D 4.6 and Wine 1.7.34 in clean 32-bit WINEPREFIX, following the steps described by OP. Please retest with recent _plain_ Wine 1.7.33 or .34 Used the following 'winetricks' extension verb for easier installing: https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d.... --- snip --- $ winetricks --no-isolate -q unity3d --- snip --- $ sha1sum UnitySetup-4.6.0.exe 5cc7a85e186c965d230bcc7a2a463d92fbc2f7fc UnitySetup-4.6.0.exe $ du -sh UnitySetup-4.6.0.exe 1.3G UnitySetup-4.6.0.exe $ wine --version wine-1.7.34-74-gcf92569 Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.