http://bugs.winehq.org/show_bug.cgi?id=26860 --- Comment #4 from Ralph Little <littlesincanada(a)yahoo.co.uk> 2011-04-21 16:00:37 CDT --- I don't think that this crash is caused by a regression. I had disabled PulseAudio to allow some other games to play and that caused Tomb Raider to crash in fmodex.dll which I believe is an audio support library accompanying the game. Taking Wine back to the beginning of the year, I could not get it to work at all without the crash. Re-enabling PulseAudio makes it work. Bizarre. Not quite sure whether to close this or not. It would seem that the issue occurs only using native Alsa which I assume is what is being used when Pulse is not running. Certainly other wine applications that I have will only produce audio with Pulse stopped. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.