https://bugs.winehq.org/show_bug.cgi?id=45320 --- Comment #13 from Jason Edmeades <us(a)edmeades.me.uk> --- I started with trying that, then I deliberately didn't sort the count and length when allocating the blocks, because I was concerned about the memcpy where it takes the GetEnvironmentStrings (which includes the =C:) and copies it into the allocated memory (len would be too short, and I didnt want the performance hit of copying smaller chunks). I think looking again, you would be correct that I can fix count, so effectively you have an accurate size for the char * pointers, just leaving the actual data copied in would still contain the =C: with no pointers to it. As you say, it'll only save a few bytes, but its probably cleaner. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.