2 Jun
2006
2 Jun
'06
4:52 p.m.
http://bugs.winehq.org/show_bug.cgi?id=5337 ------- Additional Comments From the3dfxdude(a)gmail.com 2006-02-06 11:52 ------- I've seen that problem in Battlefront and Battlefield 1942. I've been trying to identify the issue and I believe it is caused by fragment shaders not being correctly used. Are you using DRI? Please attach a copy of your glxinfo. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.