http://bugs.winehq.org/show_bug.cgi?id=17992 --- Comment #8 from Bart <psisavant(a)gmail.com> 2009-05-12 05:54:01 --- (In reply to comment #7)
(In reply to comment #5) Thanks, changing both those values made the flipping stop. In the terminal this message is churned out: fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking is not implemented
However, some new problems are noticeable now. They are maybe unrelated to the first problem? 1: The game seems to have problem showing 3D models correctly. All static objects and backgrounds are pre-rendered, so they seem fine. The player model ("April") and other models are pretty much invisible though, and when I can see it there's only parts of it, and it is black. 2: The mouse pointer is invisible in menus, and flickers in-game. 3: Videos have no picture, only sound. Well I forgot to mention that my display was not perfect after these edits (but it was actually playable) either. If I were you I would try checking this site: http://wiki.winehq.org/UsefulRegistryKeys. Try changing keys I've mentioned earlier to different values.
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