http://bugs.winehq.org/show_bug.cgi?id=31806 --- Comment #12 from Kristian Grimsby <kristian(a)grimsby.us> 2012-09-28 12:46:47 CDT --- $ export force_s3tc_enable=true This actually works for me too (tried it once and only for a few minutes - but look promissing!) Could this be a Mesa-realted problem (seems nvidia/ati are unaffected)? OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile OpenGL version string: 3.0 Mesa 8.0.2 OpenGL shading language version string: 1.30 Can anyone confirm? Why does this type of texture compression need to be enabled "manually"? Kind Regards, Kristian -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.