http://bugs.winehq.org/show_bug.cgi?id=25152 Andrew Nguyen <arethusa26(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID --- Comment #3 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-11-14 02:45:12 CST --- (In reply to comment #2)
Thanks to Dan Kegel for the tip:
setting 'export __GL_ExtensionStringVersion=17700' before running the game makes it possible to start with the OpenGL renderer.
If limiting the number of OpenGL extensions reported to Bloodrayne avoids the crash, then the issue is an application bug and not a Wine problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.