http://bugs.winehq.org/show_bug.cgi?id=10206 K1773R <K1773R(a)darkgamex.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |K1773R(a)darkgamex.ch --- Comment #44 from K1773R <K1773R(a)darkgamex.ch> 2012-02-10 18:19:30 CST --- (In reply to comment #43)
Using "AlwaysOffscreen" = "enabled" removes the flickering for all shader levels for me.
The double buffer patch is still needed.
The shadows are still missing.
works perfectly :) ty -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.