https://bugs.winehq.org/show_bug.cgi?id=42966 Bug ID: 42966 Summary: World/models are upside-down in multiply games when using ORM=backbuffer Product: Wine Version: 2.7 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: mail_subscriber(a)mail.ru Distribution: --- Created attachment 58101 --> https://bugs.winehq.org/attachment.cgi?id=58101 Minimal revert This a regression caused by: dbd8c89ea8cd1d887e9999d203da3e79c4ffbd1a wined3d: Pass the destination location to blit_shader.blit_surface() Attaching a minimal revert that seems to fix the issue for me -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.