14 Jul
2018
14 Jul
'18
10:46 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38558 --- Comment #8 from katsunori.kumatani(a)gmail.com --- Thanks, I'll test the patch tomorrow. About the performance degradation: is there a reason you can't just do an initial check to see if the buffers overlap (distance between them < 16 bytes) and in that case use this slow but correct method? A single branch shouldn't really hurt performance and will yield correct results in all cases (even if it's not this bug itself it's still a bug). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.