20 Sep
2018
20 Sep
'18
2:01 p.m.
https://bugs.winehq.org/show_bug.cgi?id=45683 --- Comment #6 from supercoolemail(a)seznam.cz --- Some additional information: ddraw_surface_update_frontbuffer is --- with exception of loading screen --- always called this way: ddraw_surface_update_frontbuffer(surface , rect , read, swap_interval) ddraw_surface_update_frontbuffer(0x9948cf0, (nil), 0 , 1); Taking away focus and giving it back does not change anything, yet game actually runs without focus and is fronzen with focus. DDRAW_SWAPPED in surface->ddraw->flags is alway set. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.