http://bugs.winehq.org/show_bug.cgi?id=19128 Jörg Höhle <hoehle(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #3 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2010-06-12 15:06:58 --- Forgot to mark this fixed long ago. As of wine-1.2rc3, no difference with UseGLSL disabled or default; very few logs from Wine: fixme:d3d:device_resource_released Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer count yet -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.